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201. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Telrei wrote: Why are you and some of the other CSM so intent on making sure that Hacking and Arch sites MUST require two+ people to run when I can run a 5/10-6/10 complex solo and more than likely make as much isk if not more.... Well actuall...
- by Vladimir Norkoff - at 2013.05.30 04:21:00
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202. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Telrei wrote: They should abandon the can spew because it solves a problem in the complete opposite way of EvE... Well yes, pretty much anybody with a lick of sense can look at the can spew and agree that is a particularly terrible way to enco...
- by Vladimir Norkoff - at 2013.05.30 03:51:00
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203. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
CCP Bayesian wrote: We made a considered decision to not do that in order to release in a timely manner. We don't think the hacking mechanics are broken or ruined by not including it but we are making it a priority for the work we are doing rig...
- by Vladimir Norkoff - at 2013.05.29 15:31:00
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204. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Midnight Hope wrote: I finally hacked a few times yesterday. To be honest the whole thing feels...random. And I am not talking about the loot pinata at the end. The hacking games itself lacks strategy and purpose. There seems to be no actual s...
- by Vladimir Norkoff - at 2013.05.29 15:01:00
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205. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
CCP Bayesian wrote: Cordelia Mulholland IV wrote: The other points you have are IMHO either insignificant, incorrect or people being adverse to change. Don't take all of the moaning to heart. Indeedy, I just want to make sure we have the ...
- by Vladimir Norkoff - at 2013.05.28 14:36:00
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206. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
CCP Bayesian wrote: The problem at the moment is that hackers start each attempt from scratch, you can't bring Utilities in with you and there are no utility elements that give you a peak at what might be where on the board. This limits the str...
- by Vladimir Norkoff - at 2013.05.28 13:19:00
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207. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
CCP Bayesian wrote: This would let you fit your module prior to hacking which adds a whole bunch of decision making depth to the hacking itself. This is the first thing I want to put in post-release as not only does it make things much more int...
- by Vladimir Norkoff - at 2013.05.23 16:25:00
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208. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Ok.... So got Singularity all set up and gave this new Exploration thing a shot. Not to put too fine a line on it but.... this is a f-ing piece of crap, man. I'm sorry. I know you guys put alot of effort into this, but it's just not good. Granted,...
- by Vladimir Norkoff - at 2013.05.23 04:13:00
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209. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
At this point, I'm thinking that the utter lack of Dev feedback is fairly indicative that these changes are set in stone... Lovely. Huzzah for a rebirth of the old CCP!
- by Vladimir Norkoff - at 2013.05.21 01:28:00
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210. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
4/10s will allow BCs and Orcas, but not a T3? .... That's just silly and makes no sense. I completely understand the problem with T3s in hi-sec. I use a Tengu all the time, and it is utterly broken for hi-sec exploration. But this is a typical "o...
- by Vladimir Norkoff - at 2013.05.20 12:30:00
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211. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Phoenix Torp wrote: I hope you will understand it now. And in case that's you have even decided to make the Large Blaster Spec the most useless PVP skill in the game, excluding a ship that it's not sized for it... Ok you really need to hush an...
- by Vladimir Norkoff - at 2013.05.18 10:14:00
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212. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: On the total DPS of a full gank fit Dominix, how much DPS is lost from the 25%? Given overheat and faction ammo, it's about a 15% loss..... if you are using blasters. But why would you? If you wanted a full gank sh...
- by Vladimir Norkoff - at 2013.05.17 02:39:00
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213. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
As I do not have Singularity set up on my computer, I have not partaken of the opportunity to test this new probing system. But what I am reading her is somewhat distressing. We MUST launch 8 probes? Why? As pointed out above, what is the differen...
- by Vladimir Norkoff - at 2013.05.17 01:51:00
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214. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
ExAstra wrote: I am not satisfied with the new bonus yet. However, I'm also not done testing it yet. Curious that you didn't do the test with Ogres vs a Cruiser/BC cuz that would seem like a far more likely scenario than a Domi trying to pop ...
- by Vladimir Norkoff - at 2013.05.14 10:01:00
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215. Lowbears on the rise? - in EVE General Discussion [original thread]
*shrug* Guess you are just a hardcore badass and intrinsically better then they are in every way. Congrats? Maybe you should convo them and give them pointers or something? Hopefully the point of your post was not simply to stroke yourself on the ...
- by Vladimir Norkoff - at 2013.05.14 09:48:00
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216. Stolen Character (I know its my fault blah blah) - in EVE General Discussion [original thread]
Klingon55 wrote: Yeah, go troll somewhere else. The only person that had access to my account was me and my imaginary friend. And that's why you NEVER trust your imaginary friend. They will ALWAYS stab you in the back in the end... But too ba...
- by Vladimir Norkoff - at 2013.05.14 09:43:00
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217. Lowbears on the rise? - in EVE General Discussion [original thread]
NameWasTakenAlready wrote: Gate camps are getting a lot more common. ...2 of them have stilettos... Granted it's been a long time since I've done any gatecamping in lowsec, but I was under the impression that Interceptors + Gate Guns is STILL...
- by Vladimir Norkoff - at 2013.05.14 09:36:00
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218. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
FT Diomedes wrote: Especially when, if you successfully complete the site, you have to share the rewards with a small gang in order to get anything at all. Which means that the site has to be lucrative enough to be worth a small gang's time. ...
- by Vladimir Norkoff - at 2013.05.14 00:14:00
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219. Question for CCP regarding payment - in EVE Alliance Tournament Discussion [original thread]
...... Wow. I wonder how CCP would feel if players' subscrips were delayed by 5 months due to various "issues"? "But don't worry CCP bro, I'll pay ya after the holiday!"
- by Vladimir Norkoff - at 2013.05.08 23:57:00
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220. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
smoking gun81 wrote: Gallente need an 8 weapon BS platform just like all the others ( Maelstrom, Typhoon, Abaddon, Apocalypse, Rokh, post patch ). Actually, no. No they don't. You are fixated on an arbitrary number that means nothing. They ju...
- by Vladimir Norkoff - at 2013.04.14 19:06:00
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